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Sexbot II: Recalibrated

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About Sexbot II: Recalibrated

Sexbot II: Recalibrated continues where the first game left off, picking up the story with the main character and the cast of companions he has already met. The sequel expands the scope with new plot threads and character arcs, each unlocking fresh dialogue and scenarios as you progress. The game uses a phone interface to track stats, messages, and unlocked scenes, making it easy to jump back into the narrative without hunting through menus. If you played Where the Heart is: Season 2, you will recognise this structure of building on existing relationships.

The core loop involves moving through day and night cycles, spending time with characters, and unlocking new story branches based on your choices and interactions. New animated idle poses unlock as you discover different outfits, adding visual variety to repeated scenes. The current build is version 2.09 and runs on Windows, macOS, and Linux in English.

This suits players who value continuity and character development over starting fresh, and who appreciate casual pacing that gives space for dialogue and personality. It is not a game that resets the board between entries.

Developer's description

The Sequel to Sexbot, now in development.

New features include:

  • A phone interface to access the gallery, text messages, and character stats at anytime.

  • Selectable animated character idle animations, that unlock as you discover new outfits.

  • Improved day and night cycles and environments.

  • Fun and exciting scenes that hit the ground running, right where you left off.

  • New loops and story lines for every character

  • MC takes his glasses off to sleep

Version History

v2.10 Beta Latest

v2.10 Beta
QOL:
โ€“ added dance side images for Xel and Steve
โ€“ breakfast upgrade scenes now require the emily/sam coop chat, as well as delorean active. dialogue now reflects their โ€œmutual agreementโ€
โ€“ shower scenes are reworked. you need to play the first version of the scene. if you have the emily/sam coop agreement active, and are NOT in delorean mode, emily loses affinity and its a dead end. If you have the emily/sam coop agreement active, and delorean mode, you get the scene upgrade
โ€“ tweaked Ashley/Melvin NTR dialogue at the dance
โ€“ outfit selection fully migrated from character stats screen, to outfit selection screen, added a shortcut button on character stat screens
โ€“ Day 3 โ€“ Library Daphne NTR option is now replayable in the gallery
โ€“ Day 3 โ€“ Library Ashley and Thad is now replayable in gallery
โ€“ Flashback scenes have been moved to only play between Delorean jumps (excluding the first jump)
โ€“ Maiโ€™s day 6 plot scenes have been added to her gallery (gallery shows them in chronological order), will require replaying them to unlock them in the gallery
โ€“ Sam and Steve sharing scenes require opting in to that during Xelโ€™s dance sequence. This currently affects the shower and hot tub scenes
โ€“ Emily NTR scenes during the loop now require her day6 NTRscene. the day 6 scene unlocks the in loop scenes, similar to SB1
โ€“ Changed how denominator values work for corruption enabled characters. you will have to retoggle corruption in the phone โ€˜edit corruption dataโ€™
โ€“ changes made to corruption screen
โ€“ Xel affinity points are granted, 4 points to take her to the dance
โ€“ added day 1 daytime dialogue for skipping class second loop
CONTENT:
Day 1 โ€“ Mini scenes when NTR or Sharing scenes become enabled
Day 2 โ€“ Daphne Calibration 2 +idle +image
Day 2 โ€“ Steph Calibration 2 +idle +image
Day 2 โ€“ Ashley Calibration 2 +idle +image
Day 2 โ€“ Bailey Calibration 2 +idle +image
Day 3 โ€“ Sam shower upgrade
Day 3 โ€“ Sam shower SHARE
Day 3 โ€“ Emily shower upgrade
Day 3 โ€“ Emily shower NTR
Day 3 โ€“ Meiko gym upgrade
Day 3 โ€“ Emily gym upgrade
Day 4 โ€“ Alexa and Lexxx maid +idle *needs image
Day 4 โ€“ Sam FUTA calibration +idle *needs image
Day 4 โ€“ Daphne evening +image
Day 6 โ€“ Mai scene
Day 6 โ€“ Xel dance sequence
Day 6 โ€“ Xel post dance sequence
Day 6 โ€“ Emily flashback
โ€“ Float Calibration โ€“ Ashley 1 +image
โ€“ Float Calibration โ€“ Jessica 1 +image +idle
โ€“ Float Calibration โ€“ Meiko 2 +image +idle

2.10 re

v2.10 - rebuild_alpha
Hey everyone,
I have functionally finished the rebuild There are some scenes with delorean that need to be rewritten, and images changed/added. but you can unlock all scenes to 100% and do so a lot smoother than before. This version requires a NEW GAME. sorry, but it is what it is. I ripped the game apart and put it back together in like 2 days. but i just played through from a new save, and it finally flows! I'll post the change log here, links in Patreon and Subscribestar. On monday (one week from beta release) i will make this rebuild_alpha available to all members. i will collect bug reports and typos, but probably do all the fixes in 2.11. Thanks for hanging in there while i sorted this out!
SB2.10 rebuild QOL:
Alexa and Lexxx calibration menus are centered for the first loop before other options are added
Delorean mode does not turn off once active
4 slut ray scenes moved to float calibration
recoded all of the float calibration mechanic
restored the skip button for d6 date selection instead of delorean button
skipping the dance does NOT trigger a flashback scene
time warp re entry has been overhauled
calibration unlocks will happen each loop, once characters at met at d1 school
Alexa and Lexxx threesome just requires seeing all of their calibration scenes in total
Sam's calibration scenes must be viewed in order
Corruption Zetas added to day 6 scenes, reflected in stat screens
Ashley and Daphne library coding corrected
Breakfast and shower menu denominators fixed
lightning background should only be visable for scene upgrade screens, or NTR/SHARING option screens
DONE: Day 1 morning
Delorean becomes active on first jump, MC loses memory of day 6 but retains everything else Day 1 daytime
School hallway interactions moved from day 2. forced player to unlock 1 character per loop, once they are all seen, you can repeat the scenes or skip the event Day 1 evening
Visiting sam is the first example of doing something you didnt do the first week Day 2 morning
breakfast Day 2 daytime
School class interactions moved from day 1, requires school hallway 1 interaction Day 2 evening
fixed movie requirements to work with school changes

v2.09

Bug fixes and typo corrections

v2.09 Beta

QOL:

Project Delorean outfit added

Delorean timewarp reentry moved from day 1 daytime to day 1 morning, lighting adjusted

Significantly smoothed out the transitions for the delorean rentry, flows a lot better

Removed "skip the dance" option on day 6, with the idea that if you dont want to go to the dance, you activatve Delorean

Added an arrow and text indication for the first time activating Delorean

Main menu reflects when Delorean has been unlocked, and game menu reflects when Delorean is active

Day 1 morning transition scenes include introducing the pairs of girls to the notion of participating in calibration, these scenes roll out each jump you do with project delorean

Sam calibration now requires that unlock scene on day 1 morning, and project delorean to be active

All side character calibration scenes require project delorean to be active

added new stats to mc's stat page, that is added as you play

updated day 4 and 5 calibration screens to the new format, cleaned up calibration navigation

Added walkthrough indicators for delorean upgrade scenes

For Alexa and Lexxx post prom, and new scenes with upgrade paths, you have to run through both options again to get the walkthrough caught up (but does not affect your progress)

Repeating Alexa and Lexxx's second dance sequence has been made smoother

New gallery format for side character calibrations

Moved outfit selection to the phone app

Old menus in place on character's stat pages for now

Outfit viewer is now a submenu of outfit selection

Fixed a handful of issues in various character idle animations

CONTENT:

Day 1 - Jessica classroom +pic

Day 1 - Bailey classroom

Day 1 - Ashley classroom

Day 1 - Daphne classroom

Day 1 - Steph classroom

Day 1 - Transition scenes

Day 1 - Sam evening existing day 1 evening scene, has been moved to day 2 evening

Day 2 - Ashley movie upgrade requires delorean active

Day 2 - Meiko movie upgrade requires delorean active

Day 3 - Jessica gym upgrade requires delorean active

Day 5 - Mai hot tub +pic +idle

Day 6 - Steph dance +idle

Day 6 - Bailey NTR

Day 6 - Steph post dance

Float calibration - Meiko +pic

Float calibration - Daphne +pic +idle

Float calibration - Bailey +pic +idle

v2.08

Qol:

new time icon, and alternate time icon when sentient travel mode is active

new gallery assets for partially completed scenes

made alternate images for day 5 morning after Meiko's sleepover if you choose the NTR route

day 4 evening option is now "text someone" instead of go to bed early

Emily and Sam bedroom events require time travel mechanic

Rearranged day 6 date selection screen so the pairs line up, made main gallery order match

Time and phone HUD are no longer hidden during the dance sequence

denominators of available scenes are now a variable. they will increase once the new mechanic is unlocked

upgrade scenes have a new hover effect

the new mechanic is unskippable the first time it is available

added tutorial screen for new traveler icon

added locked image buttons for unavailable choices in menu screens

screens added to day 4 to include walkthrough indicators

Content:

Day 2 - Emily breakfast upgrade

Day 2 - Sam breakfast upgrade

Day 3 - Melvin evening variation

Day 3 - Emily sub evening +image+idle

Day 3 - Emily dom evening +image+idle

Day 4 - Emily Steve NTR

Day 4 - Xel evening sharing +image+idle

Day 5 - Emily Melvin NTR +image+idle

Day 5 - Xel hot tub sharing +image+idle

Day 6 - new time travel mechanic (unlocks once you have zetas for a dance pair, currently only Alexa and Lexxx) + variation for repeating

Day 6 - Bailey prom +image+idle

Day 6 - Steph ntr

Day 6 - Alexa and Lexxx post dance level 2 + the Mai encounter of loop 1 has been altered, the majority of the original scene moved to here

Day 6 - Flashback #4

v2.07

QOL:

Day 3 calibration menu updated

Added Affinity and Zeta stat display to Day 6 choice menu

Made Alexa's default Zeta level 3 (which gets corrected after one time jump)

Added Alexa and Lexxx's Zetas to their stat pages

Updated Jessica's main menu image to her new default outfit, and sped up slideshow

Added infection visualizer to all the girl's gallery and stat pages, and the infection and corruption stats

Fixed an issue where if you were in a choice screen, and viewed the replay gallery, character images would remain in the main gallery and after exiting the replay gallery

Done:

Day 3 - Sam and Lexxx Futa +image +idle

Day 3 - Mai gym +idle +image

Day 4 - Daphne lockers +idle +image

Day 4 - Emily post club +idle +image

Day 5 - Daphne pep rally +idle +image

Day 6 - Ask Ashley to the dance

Day 6 - Ask Daphne to the dance

Day 6 - Ashley Dance

Day 6 - Daphne Dance

Day 6 - Ashley NTR

Day 6 - Daphne NTR

Day 6 - Ashley post dance

Day 6 - Daphne post dance

Day 6 - Plot event

Day 6 - Flashback 4

v2.065

N/A

v2.06

QOL:

The phone's contact and message screens now display character's custom names

Changed Day 2 calibration menu to allow for more options

Bunch of bug fixes, I did not record them

DONE:

Day 2 Daytime - Sam +image

Day 3 Evening - Emily +image +idle

Day 4 Daytime - Steph +image +idle

Day 4 Evening - Transition scene

Day 4 Evening - Jessica +image +idle

Day 5 Morning - Jessica +image +idle

Day 5 Daytime - Pep Rally

Day 5 Daytime - Ashley +image +idle

Day 5 Daytime - Bailey +image +idle

v2.052

I have fixed up most of the major issues with this update and rebuilt the beta to avoid patches or confusion. Hopefully this works better, any remaining issues please report them on the discord on the #beta-testers channel, in the appropriate threads. Saves from SB2.05 and newer beta's should work just fine.

v2.05

YOU NEED TO START A NEW SAVE FOR SB2.05 BETA!!!

Sorry, just the way it goes. I made a bunch of changes (hopefully) all for the better. Check them out:

QOL:

changed hot tub sequencing. first visit to the hot tub is with steve and melvin, other options open up after that

added infection stat, notifications, and dynamic backgrounds to gallery and stat pages

added pregnancy stat to applicable stat pages

Player now sets the corruption levels (enables NTR) on a per character basis at the end of the first time loop

These corruption settings can be changed any time by clicking the mysterious woman in her replay gallery

Emily's evening bedroom scenes now require Affinity Zeta 4

I have added affinity stats for Alexa and Lexxx. The one with the higher affinity will be your choice for the first loop dance. Both will result in the same dance scenes.

individual character lock icons made for day 6 selection menu

cleaned up the scene choosing between Alexa and Lexxx for the dance

New progress tracking feature: at the end of each loop the game will tell you Lexxx's total calibration (which represents the % of total scenes viewed), and Alexa's temporal synchronization (which represents the % of total zetas earned)

CONTENT:

day 1 morning - Alexa interaction (short)

day 3 evening - Jessica +idle +photo

day 4 night - Emily NTR (optional)

day 5 morning - Emily +idle +photo

day 5 morning - Sam +idle +photo

day 5 morning - Meiko +idle +photo

day 6 daytime - Emily interaction

day 6 evening - Emily dance +idle +photo

day 6 evening - Mai event (short)

day 6 evening - Sam NTR (optional)

day 6 evening - Emily post dance

day 6 evening - Emily time jump

??? ? ???? - post time warp scene 2

??? ? ???? - post time warp scene 3

v2.04

QOL:

added 2.03 and 2.04 outfits to the outfit viewer

recoded the intro for better replays, and outfit unlocks

phone contact is unlocked after naming a character, outfit is unlocked during the panning image

replays should not trigger any notifications for stat increases, or outfit unlocks (please report these if you find them)

moved scene unlock code to the end of the scenes, so you cant replay it before you see it in game

rerendered a bunch of images that needed polish

Mai's stat page says "affinity" for the first loop, then "obsession" after the first dance

Lexxx stats now indicate her calibration percentage

Other girls affinity, pregnancy, sub/dom stats are now active (they just don't do anything yet)

texted photos are now saved to the phones image album when you open the girl's chat

added a skip in the library to eliminate a chance of a dead end

note: any changes made in the phone, gallery, girl stat page, outfit viewer, will not save unless you exit the phone and progress one click. after that, all your customizations will save

known bug: unable to scroll up in text chats. You can drag the scroll bar to view earlier messages, but if you hover your mouse on the chat you return to the most recent message. Working on it

You may receive text notifications as the new system catches up to the old save state. It will work itself out.

CONTENT:

day 6 evening - New Mai idle

v2.04 Beta

QOL:

recoded gym menus to make room for non-aerobics scenes

labeled steve's sharing routes at d5 hot tub, and d2 xel call

new outfit viewer code, with improved functionality

DONE:

day 2 evening - Jessica +idle+photo

day 3 daytime - New Ashley photo (NTR)

day 3 daytime - Daphne +idle +photo

day 3 daytime - Daphne (NTR) +photo

day 3 daytime - Steph +photo

day 3 evening - Xel +idle+photo

day 4 morning - Emily +idle+photo

day 4 morning - Sam +idle+photo

day 4 daytime - Ashley +idle+photo

day 4 daytime - Bailey +idle+photo

day 4 evening - Meiko +idle+photo

v2.03

QOL:

all phone idle animations quality greatly improved

quick menu returns after playing SQ

??? has been added to the gallery

Skip Dance button added (there is only one dance sequence this update, this will make it so you don't need to repeat it)

Jessica outfit remake (still WIP)

Re-ordered some events and pictures

Dance character side images for MC, Alexa, Lexxx, Emily, and Sam

CONTENT:

Day 1 - Time loop reentry

Day 2 - Movie variant

Day 3 - Melvin Evening

Day 4 - Alexa Calibration

Day 4 - Lexxx Calibration

Day 5 - Hot tub intro

Day 5 - Hot tub (sharing option)

Day 5 - Alexa Calibration

Day 5 - Lexxx Calibration

Day 6 - Dance

Day 6 - Emily NTR (optional) *this scene is currently not in it's canonical position in the story

Day 6 - Post Dance

Day 6 - Post Dance 2

Day 6 - Timewarp

Unlockable outfits:

Alexa 5 and 6

Lexxx 5 and 6

Emily 6 and 7

New texts sent to MC

v2.02

CONTENT:

Bonus scene:

Day 1 Daytime +2 trophies

Movie:

Day 2 Evening - Mai +idle

New Event:

Day 3 Morning - Emily +idle +selfie

Day 3 Morning - Sam +idle +selfie

Calibration:

Day 3 Daytime - Lexxx +2 idles +selfie

Day 3 Daytime - Alexa +2 idles +selfie

School:

Day 3 Daytime - Ashley +selfie

*Has an NTR path

Gym:

Day 3 Evening - Group scene

Day 3 Evening - Meiko path +idle +selfie

CHANGES:

You will need to replay Meiko's movie night, to unlock the gym

Added the universal skip time button to calibration scenes to replace clicking the monitor

Bailey's library scene had a bug, repeat the scene to increase her stats

v2.01

N/A

SBR 2.00 CHANGELOG:

New main menu (unlocks after viewing all character intros to avoid spoilers)

Day 1 intro

reintroductions for 15 characters

player inputed names and relationships (expanded to allow less awkward dialogue)

minor tutorals added

all new character side images for dialogue

all game settings have been remastered, tons of new wall art

all character default outfits have been remastered

more defined morning/day/evening/night cycles in applicable settings

one new trophy with new format

New content since tech demo

Bailey intro and movie

Ashley intro and movie

Steph intro and movie

Sam evening

Emily evening (2 variations)

12 text message images

Changes since tech demo

Rerendered lecture hall scene (lighting correction)

Rerendered Meiko intro (lighting correction)

Rerendered Mai intro (lighting correction)

Player HUD

new "hover-to-view" time and day icon

phone icon

new notifications with custom icons

Phone interface

Contacts - Provides access to each character's stats screen

Messages - Allows MC to receive text messages. Built in unread notification feature that is specific to each convo

Texts - Clicking a received image saves it to your phone

Photos - All photos on the phone can be used as a phone wallpaper by clicking the star at the top left

Trophies - Trophy screen has a new layout

Replay Gallery - New "non-scrolling" layout. Character galleries are modelled after the trophy screen layout

Home and back buttons to aid intuitive navigation

There is also the general back button in the top left, that serves the same function as the power button (to turn off the phone), to allow seamless exit from the gallery

Replay Gallery

Fully rebuilt the backend of how this works

Replays are now available at any time in the game

Unlocked scenes are no longer stored in persistent data, so a new save will have a fresh start

Character galleries also provide access to a character's stats by clicking them

Character idle icons

New character icons that will be used in the gallery, choice menus and phone

These icons will have outfit variations made available as they are unlocked in the game

I have also made animated idles for each character in their default outfit

You can choose between them in the character stats screens, or set it to default for a static image if you play on potato

Stats screens

Change character idle icon

Change names and relationships in a new format (click to use text input, and 'enter' to accept)

View character stats

Characters start at previous game's max affinity

Navigation menus

New layout and images

Character progress indicators appear to show who is available at a given location and what you have seen

Choice menus

Choice menus utilize the character idle icons

they also display character progress for a given choice (Alexa 0/1 scenes viewed --> Alexa 1/1 scenes viewed)

Calibration screen

this is more WIP than the others, as it is not fully used in this version

the plan is to make it a more intuitive selection process for calibration, using image buttons on the screen

SINCE BETA:

Daphne hallway intro

New character intro

Daphne movie night

New Daphne idle animation

Next Daphne text

New Ashley idle animation

Outfit unlock notifications

added missing Affinity notifications

v2.00 Beta2

SBR 2.00_techdemo

CHANGELOG:

New main menu (unlocks after viewing all character intros to avoid spoilers)

Day 1 intro

reintroductions for 15 characters

player inputted names and relationships (expanded to allow less awkward dialogue)

minor tutorials added

all new character side images for dialogue

all game settings have been remastered, tons of new wall art

all character default outfits have been remastered

more defined morning/day/evening/night cycles in applicable settings

one new trophy with new format

Player HUD

new "hover-to-view" time and day icon

phone icon

new notifications with custom icons

Phone interface

Contacts - Provides access to each character's stats screen

Messages - Allows MC to receive text messages. Built in unread notification feature that is specific to each convo

Texts - Clicking a received image saves it to your phone

Photos - All photos on the phone can be used as a phone wallpaper by clicking the star at the top left

Trophies - Trophy screen has a new layout

Replay Gallery - New "non-scrolling" layout. Character galleries are modelled after the trophy screen layout

Home and back buttons to aid intuitive navigation

There is also the general back button in the top left, that serves the same function as the power button (to turn off the phone), to allow seamless exit from the gallery

Replay Gallery

Fully rebuilt the backend of how this works

Replays are now available at any time in the game

Unlocked scenes are no longer stored in persistent data, so a new save will have a fresh start

Character galleries also provide access to a character's stats by clicking them

Character idle icons

New character icons that will be used in the gallery, choice menus and phone

These icons will have outfit variations made available as they are unlocked in the game (ie change Alexa's icon to a maid outfit after unlocking her maid scene)

I have also made animated idles for each character in their default outfit

You can choose between them in the character stats screens, or set it to default for a static image if you play on potato

Stats screens

Change character idle icon

Change names and relationships in a new format (click to use text input, and 'enter' to accept)

View character stats

Navigation menus

New layout and images

Character progress indicators appear to show who is available at a given location and what you have seen (there is no content with any of these in this version)

Choice menus

Choice menus utilize the character idle icons

they also display character progress for a given choice (Alexa 0/1 scenes viewed --> Alexa 1/1 scenes viewed)

Calibration screen

this is more WIP than the others, as it is not fully used in this version

the plan is to make it a more intuitive selection process for calibration, using image buttons on the screen

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Sexbot II: Recalibrated minimum requirements

Minimum:

Requires a 64-bit processor and operating system

OS: Windows 10

Processor: 1 Ghz

Memory: 512 MB RAM

Graphics: DirectX or OpenGL compatible card

Storage: 4 GB available space

Sexbot II: Recalibrated recommended requirements

Recommended:

Requires a 64-bit processor and operating system

Supported Languages

LanguageUIAudioSubtitles
English โœ” โœ– โœ”

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