About Borrowed Lives
You are a Soulbound, a supernatural being that has taken over a dead body in a medieval fantasy world, and Borrowed Lives tasks you with building a life in that borrowed form. The game is a text-based sandbox RPG where character creation matters: you choose your origin story, which determines your starting skills and the challenges you will face. Combat uses turn-based tactics, and your progression depends on managing stats, survival needs, and relationships as you navigate the world. Like Summer Memories Plus, it blends RPG mechanics with simulator elements, though the setting and supernatural premise give it a distinct flavour.
Your choices shape how the story develops. You can pursue different character paths and relationships, including gay and lesbian romance options, and the sandbox structure means you have freedom in how you spend your time and what you prioritise. The game also includes adult content alongside its character-driven narrative, so it caters to players who want depth and sexuality together rather than separately.
Borrowed Lives is available on Windows in English at version 2.0.3. It runs on mobile devices as well as desktop, so you can play across platforms.
Developer's description
Borrowed Lives is a text-based sandbox RPG where you explore a medieval fantasy world with dynamic storytelling and tactical combat. You are a Soulbound – a supernatural being inhabiting a dead body. Choose from unique origins, each with their own story, skills, and challenges. Build your character’s stats, form relationships, manage survival needs, and make choices that shape your journey through a borrowed life.
Version History
v2.0.3 Latest
v1.0.5 - Patch 5 (February 8th 2026)
Character
Fixed correct reincarnation count not being displayed in notes
Added makeup customization; foundation, blush, highlighter, contour, lipstick, eyeshadow, eyeliner, mascara, eyebrows, nail polish
Added body paint customization
Added scents to hygiene appearance
Added placement of magic sigils
Added attractiveness traits and beauty improvement
Added specialization trees for skill progression
Added support for titles, given when completing a prerequisite
Removed herbalism skill, merged into botany
Combat
Fixed robbery outcomes only taking copper coins
Fixed social actions not giving a skill bonus at the end
Fixed armor not having an effect on magic recoil damage
Fixed being able to disarm enemies with no weapons
Fixed encounters triggering in inappropriate scenes
Fixed combat encounter returning player to the wrong scene
Fixed encounter cooldowns not triggering at the starting scene
Fixed 'grapple' skill using incorrect base skill
Fixed grappling transferring to the next enemy upon target death
Fixed not being able to release after grappling an opponent
Fixed physique resetting during combat
Fixed stalker confrontation scenes generating random creatures instead of your stalker
Added racial synergy boosts
Added enemy level scaling based on zone and player power
Added material damage type resistances and weakness (e.g. silver)
Added support for unique, once-defeated enemies (e.g. four horsemen)
Tweaked scream to intimidate all enemies at once
Tweaked deceive to work on aggressive enemies
Tweaked plead to initiate 'let go' outcome, instead of decreasing hit chance
Changed fail capture scenes to be chance-based, not guaranteed on combat loss
Redesigned combat interface; container placement, button trees, item usage, quick keys
Crafting
Fixed certain resources dying from hunger
Added recycling items into materials
Added dying and bleaching items; 10+ colors
Added enchantment runes
Added material traits
Rebalanced resource outputs
Economy
Fixed vendors accepting all item types if sold from inventory
Added specialized & varied inventories for vendors
Added traveling merchants with various specialties
Added black market vendors for fencing; currency exchanges, selling 'hot items'
Added min-max buttons in quantity input, and hotkey support
Added 'holiday' stock, items that are temporarily for sale during certain dates
Changed vendors to not initialize with starting amount every time; it increases back to max gradually
Items
Fixed players soft-locking themselves when trying to discard equpped items
Added special items; magic stones, makeup, perfume
Added search bar, favorites sorting, and ascending/descending filter to inventory
Added support for regenerative items (e.g. mana regen potions)
Mods
Fixed various missing translation keys; particularly for UI
Fixed mod manager not detecting mods upon first add
Added ability to toggle content (e.g. fetishes) included in mods
Added various data extraction for customization; trait pools
Added support for modding resource systems; health, needs, etc.
Added mechanic modding support for extreme fetish mods
Platform
Fixed duplicate save being created in certain sort modes
Added android (apk) port
Settings
Added detailed difficulty settings
Added ability to enable or disable widgets
Added ability to choose how many columns per layout
Added layout settings for combat & sex panels
Added feature gates for systems that shouldn't be accessible in current version
Sex
Fixed bladder capacity not initializing
Fixed inappropriate genitals and hair being added to characters
Fixed certain fetishes being processed when settings are off
Fixed wrongly referring to the participants body instead of the player, vice versa
Fixed contradictory satisfaction messages at the end of an encounter
Added asphyxiation; grabbing & choking
Added crossdressing
Added item application; lube, protection, contracepโฆ


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